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Call for
Papers
International Workshop on Peer-to-Peer Networked Virtual Environments in conjunction with December 5 -7, 2007 http://acnlab.csie.ncu.edu.tw/P2PNVE2007 |
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ORGANIZING COMMITTEE General Chair: Shing-Tsaan Huang, Program Chair: Jehn-Ruey Jiang, International Program Committee Members (Listed in alphabet order): Sonja
Buchegger, Univ. of California, Berkeley, USA Bing-Yu
Chen, Natl. Taiwan Univ., Taiwan, R.O.C. Jui-Fa
Chen, TamKang Univ., Taiwan, R.O.C. Li-Der
Chou, National Central Univ., Taiwan, R.O.C. Zoran
Despotovic, NTT DoCoMo Euro-Labs, Germany Gwendal
SIMON, GET / ENST-Bretagne, France David Hales, Aaron Harwood, Pilar Jiung-yao Huang, Natl. Taipei Univ.,
Taiwan, R.O.C. Sam Joseph, Yoshihiro Kawahara, Chung-Ta
King, NTHU., Taiwan, R.O.C. Nicolas Liebau,
Tech. Univ. Darmstadt, Gianluca Moro, Juan Orduna,
Kai-Uwe
Sattler, Tech. Sandeep Singhal,
Microsoft Corporation, Wernhuar Tarng,
NHCUE, Taiwan, R.O.C. Pedro Morillo
Tena, Orazio Tomarchio,
Li-Ming Tseng, Natl. Shinichi Ueshima,
Spyros Voulgaris,
ETH Michael Welzl,
Wai Gen Yee, Illinois
Institute of Suiping Zhou, NanYang Tech. Univ., |
PURPOSE AND SCOPE The rapid growth and popularity of
networked virtual environments (NVEs) such as
Massively Multiplayer Online Games (MMOGs) in
recent years have spawned a series of research interests in constructing such
large-scale virtual environments. For increasing scalability and decreasing
the cost of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs
for games, multimedia virtual worlds and other applications. The goal of such
research is to support an Earth-scale virtual environment or to make hosting
virtual worlds more affordable than existing
client-server approaches. However, existing solutions for consistency
control, persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs. The theme of this workshop is to solicit
original and previously unpublished new ideas on the construction and
realization of P2P-based NVEs, with a focus to
facilitate discussions and idea exchanges by both academics and
practitioners. All papers accepted for the workshop will be included in the
IEEE Xplore Digital Library and will be included in
the proceedings published by the IEEE Computer Society. Topics of
interest include, but are not limited to:
IMPORTANT DATES Paper Submission: July
24, 2007 (Extended) Author Notification: August
24, 2007 Camera Ready Copy Due: PAPER SUBMISSION Authors
are invited to submit an electronic version of original, unpublished manuscripts,
not to exceed 8 double-columned, single-spaced pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2007.
Submitted papers should be in be in PDF format in accordance with IEEE
Computer Society guidelines (ftp://pubftp.computer.org/press/outgoing/proceedings).
All submitted papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation. |
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