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Call for
Papers The 3rd International Workshop on Peer-to-Peer Networked Virtual Environments in conjunction with December 8 -11, 2009
[Firm Deadline: August 20th, 2009]
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ORGANIZING
COMMITTEE
Steering Chair:
Shing-Tsaan Huang,
Program Chair:
Jehn-Ruey Jiang,
International Program Committee Members: : (Listed in alphabet order):Maha Abdallah, University of Paris VI, France Sonja Buchegger, University of California, Berkeley, USA Bing-Yu Chen, National Taiwan University, Taiwan Jui-Fa Chen, TamKang University, Taiwan Li-Der Chou, National Central University, Taiwan Gwendal SIMON, GET / ENST-Bretagne, France Aaron Harwood, University of Melbourne, Australia Pilar Herrero, Madrid University of Technology, Spain Jiung-yao Huang, National Taipei University, Taiwan Minoru Ito, Institute of Science and Technology, Japan Sam Joseph, University of Hawaii, Manoa, USA Yoshihiro Kawahara, University of Tokyo, Japan Chung-Ta King, National Tsing Hua University, Taiwan Chuan-Ming Liu, National Taipei University of Technology, Taiwan Gianluca Moro, University of Bologna, Italy Wei Tsang Ooi, National Singapore University, Singapore Juan Orduna, University of Valencia, Spain Kai-Uwe Sattler, Tech. University of Ilmenau, Germany Gregor Schiele, Mannheim University, Germany Peter Sturm, Trier University, Germany Sandeep Singhal, Microsoft Corporation, USA Wernhuar Tarng, Nat’l Hsinchu University of Education, Taiwan Pedro Morillo Tena, University of Valencia, Spain Orazio Tomarchio, University of Catania, Italy Din-Chang Tseng, National Central University, Taiwan Li-Ming Tseng, National Central University, Taiwan Shinichi Ueshima, Kansai University, Japan Spyros Voulgaris, ETH Zurich, Switzerland Wei-Jen Wang, National Central University, Taiwan Michael Welzl, University of Innsbruck, Austria Stephen J.H. Yang, National Central University, Taiwan Wai Gen Yee, Illinois Institute of Technology, USA Suiping Zhou, NanYang Tech. University, Singapore |
PURPOSE AND SCOPE
The rapid growth and popularity of networked virtual environments (NVEs) such as Massively Multiplayer Online Games (MMOGs) in recent years have spawned a series of research interests in constructing large-scale virtual environments. For increasing scalability and decreasing the cost of management and deployment, more and more studies propose using peer-to-peer (P2P) architectures to construct large-scale NVEs for games, multimedia virtual worlds and other applications. The goal of such research is to support an Earth-scale virtual environment or to make hosting virtual worlds more affordable than existing client-server approaches. However, existing solutions for consistency control, persistent data storage, multimedia data dissemination, cheat-prevention, topology mismatching, and virtual world interoperability are not straightforwardly adapted to such new environments. Novel ideas and designs thus are needed to realize the potential of P2P-based NVEs.
The 1st and the 2nd International Workshop on Peer-to-Peer Networked Virtual Environments were in conjunction with the 13th and 14th International Conference on Parallel and Distributed Systems in 2007 and 2008, respectively. To adhere to the theme of P2PNVE workshops, the theme of P2PNVE 2009 is to solicit original and previously unpublished new ideas on general P2P schemes and on the design and realization of P2P-based NVEs. The workshop aims to facilitate discussions and idea exchanges by both academics and practitioners.
Topics of interest include, but are not limited to:
IMPORTANT DATES
Submission: August 20, 2009 (Firm Deadline) Notification: September 20, 2009 Camera ready: October 1, 2009
PAPER SUBMISSION
Authors are invited to submit an electronic version of original, unpublished
manuscripts, not to exceed 8 double-columned, single-spaced pages, to web
site http://acnlab.csie.ncu.edu.tw/P2PNVE2009.
Submitted papers should be in PDF format in accordance with IEEE
Computer Society guidelines (Word or Latex).
All submitted papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation. Submissions imply the willingness
of at least one author to register, attend the workshop, and present the paper.
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